alien enneagram revised

Written by admin on 23.09.2009 | game chef 2009, games

I’ve revised the secure and stress shifts for the nine types of aliens so that they fit on an enneagram diagram:

the Exterminator views humans as pests. Secure type is Epicure, stress is Watcher.
the Helper views humans as potential (for improvement & uplift). Secure becomes Watcher, [...]

plan 9 from outerspace- more enneagram action

Written by admin on 14.09.2009 | game chef 2009

I’d like enneagrams to represent 5 things/ relationships in things that fall from the sky.

nine different character types, and how they shift under stress/ security to act as other char types. I’ll post a list of the nine char types in another post.
nine different alien types, and how they shift under stress/ security to act [...]

Fill in the blank questions to help pace play

Written by admin on 07.09.2009 | game chef 2009

I visualize a list of unanswered questions, perhaps in fill in the blank form, helping pace the game (or just serving as a repository of revelations).
Maybe characters have to fill in one via research/ wild conspiratorial guesswork during the fortian phase to unlock the contact phase; generate two answers to reach the solar system [...]

alien enneagram- how do They treat us?

Written by admin on 06.09.2009 | game chef 2009

When contact is made – or, if they’re already here amongst us, hidden: now – how will aliens treat us? To Fort,  there’s a predominantly paranoid worldview, a kind of implied subtle gloating that the true powers up in the sky are at best indifferent to us. In things that fall from the sky I [...]

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